Courses
In SIGGRAPH 2016 Courses, attendees learn from the experts in the field and gain inside knowledge that is critical to career advancement. Courses help attendees learn “how to do something” or “how to do something faster, better, smarter, or easier”. They are presented in short (1.5 hours), medium (3.25 hours), or all-day formats and often include elements of interactive demonstration, performance, or other imaginative approaches to teaching.
The spectrum of Courses ranges from an introduction to the foundations of computer graphics and interactive techniques to advanced instruction on the current and future technologies.
ACM Digital Library
Content from the SIGGRAPH 2016 conference is available in the ACM Digital Library free of charge via the SIGGRAPH organization web site.


