the 43rd international conference and exhibition on
24-28 July
Anaheim, California
This paper proposes an interactive sketching tool that allows the user to quickly and easily author procedural 3D building models. The user only performs interactive sketching, and the system automatically generates a grammar that yields the sketched shape.
Gen Nishida
Purdue University
Ignacio Garcia-Dorado
Purdue University
Daniel Aliaga
Purdue University
Bedrich Benes
Purdue University
Adrien Bousseau
INRIA
A framework for computational network design that is useful for computing street layouts and building floor plans.
Chi-han Peng
Arizona State University
Niloy Mitra
University College London
Yongliang Yang
University of Bath
Fan Bao
Arizona State University
Daniel Fink
Urban Agency
Dongming Yan
King Abdullah University Of Science And Technology
Peter Wonka
Arizona State University, King Abdullah University Of Science And Technology
This novel approach for layout design of mid-scale social environments trains regressors to capture the relationship between the agent-based costs and features of the layout. By applying the trained regressors in an optimization framework, the approach can efficiently generate crowd-aware mid-scale layout.
Tian Feng
Singapore University of Technology and Design
Lap-Fai Yu
University of Massachusetts Boston
Sai-Kit Yeung
Singapore University of Technology and Design
KangKang Yin
National University of Singapore
Kun Zhou
Zhejiang University
A probabilistic model that can be learned from data observable from the outside of a building. The model can synthesize new buildings and complete partially observed buildings.
Lubin Fan
King Abdullah University Of Science And Technology
Peter Wonka
Arizona State University