the 43rd international conference and exhibition on
24-28 July
Anaheim, California
A new continuum-based method for simulating large-scale granular materials. Unlike previous work, this method fully accounts for the non-smooth Drucker-Prager rheology using a material-point method discretization. This discrete system is solved robustly and efficiently by leveraging frictional contact solvers originally developed in discrete contact mechanics.
Gilles Daviet
INRIA
Florence Bertails-Descoubes
INRIA Grenoble
This work extends the Material Point Method to simulate sand dynamics using an elasto-plastic continuum-based formulation. Using the Drucker-Prager plastic flow model naturally models the frictional interactions characteristic of sand dynamics and accurately recreates a wide range of visual sand phenomena with moderate computational expense.
Gergely Klar
University of California, Los Angeles
Theodore Gast
University of California, Los Angeles
Andre Pradhana
University of California, Los Angeles
Chuyuan Fu
University of California, Los Angeles
Craig Schroeder
University of California, Los Angeles
Chenfanfu Jiang
University of California, Los Angeles
Joseph Teran
University of California, Los Angeles, Walt Disney Animation Studios, The Walt Disney Company, Disney Research
The first method to animate sheets of paper at interactive rates while automatically generating a plausible set of sharp features when the sheet is crumpled.
Camille Schreck
Centre national de la recherche scientifique
Damien Rohmer
CPE Lyon, Centre national de la recherche scientifique, INRIA, Université Grenoble-Alpes & Lyon
Stefanie Hahmann
Université Grenoble-Alpes & Lyon, Centre national de la recherche scientifique, INRIA
Marie-Paule Cani
Centre national de la recherche scientifique, INRIA, Université Grenoble-Alpes
Shuo Jin
The Chinese University of Hong Kong
Charlie C.L. Wang
The Chinese University of Hong Kong
Jean-Francis Bloch
Centre national de la recherche scientifique, Université Grenoble-Alpes
A method for estimating stress-intensity factors in a brittle fracture simulation based on the surface displacement field, as well as approximating the additional displacement due to growing fractures. This results in a fast quasi-static fracture simulation, which is coupled to a rigid-body dynamics system.
David Hahn
IST Austria
Chris Wojtan
IST Austria