the 43rd international conference and exhibition on
24-28 July
Anaheim, California
This work defines, analyzes, and computes a global significance measure over the medial axis of a 3D shape, and applies it to compute curve and surface skeletons.
Yajie Yan
Washington University in St. Louis
Kyle Sykes
St. Louis University
Erin Chambers
St. Louis University
David Letscher
St. Louis University
Tao Ju, Washington University in St. Louis
An efficient method, called Q-MAT, that uses quadratic error minimization to compute a structurally simple, geometrically accurate, and compact representation of the MAT. This paper also introduces a new error metric for approximation and a new quantitative characterization of unstable branches of the MAT.
Pan Li
Tsinghua University
Bin Wang,
singhua University
Feng Sun
Pennsylvania State University
Xiaohu Guo
University of Texas at Dallas
Caiming Zhang
Shangdong University
Wenping Wang
University of Hong Kong
This paper presents and extensively validates a robust algorithm for computing mesh arrangement for solid geometry operations such as self-union, outer hull, mesh Boolean, etc. The algorithm works with a broad range of input meshes and guarantees output of a solid mesh for downstream operations.
Qingnan Zhou
New York University
Eitan Grinspun
Columbia University
Denis Zorin
New York University
Alec Jacobson
Columbia University
Introducing multi-resolution animated sphere-meshes for animated surface approximation. This method optimizes for the sphere geometry, connectivity, and temporal coherence. Applications include collision detection and skinning decomposition.
Jean-Marc Thiery
Technische Universiteit Delft
Emilie Guy
Télécom ParisTech, Centre national de la recherche scientifique, Université Paris-Saclay
Tamy Boubekeur
Télécom ParisTech, Centre national de la recherche scientifique, Université Paris-Saclay
Elmar Eisemann
Technische Universiteit Delft