the 43rd international conference and exhibition on
24-28 July
Anaheim, California
This paper presents an easy-to-implement method to resolve fluid phenomena produced at the boundary layer due to small viscosity.
Xinxin Zhang
The University Of British Columbia
Minchen Li
The University Of British Columbia
Robert Bridson
Autodesk, Inc., The University Of British Columbia
A new method for simulation of fluids that is particularly adept at representing vorticity and the intricate visual phenomena that depend on it. The method takes ideas from quantum mechanics for an entirely new approach to fluid simulation, yet the resulting algorithms are very simple and efficient.
Albert Chern
California Institute of Technology
Felix Knöppel
Technischen Universität Berlin
Ulrich Pinkall
Technischen Universität Berlin
Peter Schröder
California Institute of Technology
Steffen Weißmann
Google
A new liquid-simulation technique that operates on the surface only, without ever discretizing the volume, based on Helmholtz decomposition and the Bound Element Method.
Fang Da
Columbia University
David Hahn
Institute of Science and Technology Austria
Christopher Batty
University of Waterloo
Chris Wojtan
IST Austria
Eitan Grinspun
Columbia University
Formulated with primitive variables and a correct treatment of geometric terms arising from general curvilinear coordinates, this method for fluid flow on the surface of a sphere provides control parameters for art directability.
David Hill
Epic Games, Inc.
Ronald D. Henderson
Google
This paper extends existing multiple-fluid SPH frameworks to cover solid phases, including elasto-plastic solids, hypo-plastic solids, and granular materials. The generalized multiphase SPH framework is able to simulate interaction between multiple fluids and deformable solids, flow in porous media, and dissolution of deformable solids.
Xiao Yan
Tsinghua University
Yun-Tao Jiang
Tsinghua University
Chen-Feng Li
Swansea University
Ralph R. Martin
Cardiff University
Shi-Min Hu
Tsinghua University