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Emerging Technologies Submissions

Emerging Technologies seeks creative and innovative technologies and applications in many fields, including displays, robotics, telepresence, telexistence, sports, input devices, interaction techniques, gaming, computer vision, sensors, audio, speech, biometrics, wearable computing, data and scientific visualization, biotechnology, collaborative environments, design, health and wellness, augmented humans, agriculture, and more.

This year's Emerging Technologies theme is Sports and Entertainment. We are looking for technologies that improve physical fitness and enhance leisure time. In the new Emerging Technologies Playground, presenters can schedule interactive demos for attendees.

Most importantly, if your work is not directly related to our theme, don’t hesitate to submit it anyway! We will be selecting a mix of traditional and thematic works.

SIGGRAPH 2016 Emerging Technologies Chair
Masahiko Inami

Emerging Technologies Accordion

New for SIGGRAPH 2016

ACM Rights Management Form

If your work is accepted for presentation at SIGGRAPH 2016:

  • You must complete the ACM Rights Management Form. The form will be sent to all submitters whose work is accepted.  
  • Your representative image and text may be used for promotional purposes. Several SIGGRAPH 2016 programs - Art Gallery, Computer Animation Festival, Real-Time Live!, Technical Papers, and all installation programs  - will prepare preview videos for pre-conference promotion of accepted content, which may include a portion of the video you submitted for review.

How to Submit

Anyone may submit a proposal via the SIGGRAPH Information System.

The application deadline is 16 February 2016, 22:00 UTC/GMT. Here is the checklist of materials you will need when you apply:

  • Basic Submission Information 
    Title, summary, submitters' names and affiliations, and permissions, and Emerging Technologies-specific format information (such as a floor plan).
  • An Abstract 
    This is a document (two pages maximum) that outlines what SIGGRAPH 2016 attendees will see and experience. A good abstract serves as an overview of your submission, provides background information, describes the problem (if any) and proposed solution, and discusses prior work and the novelty of your submission.
  • A Representative Image and Summary
    Please include a 300-word description of your submission that we can use in promotional materials if your work is accepted and an image that illustrates an important aspect of your project. See Representative Image Guidelines. You may supply up to six images if they will help clarify your submission.
  • A Representative Video 
    Each submission should include a polished video that explains the significance or importance of your submission in a concise manner. See Evaluation (tab below) for details on how to make a compelling video. Videos must be uploaded at 720p (1280x720), using either MPEG-4, AAC, or H.264 encoding and should not exceed 200 MB. Maximum duration is three minutes. Please take time to light and shoot your video as carefully as possible, because we might use excerpts of it in the official Emerging Technologies Preview Video Trailer, which will encourage attendees to come see all of Emerging Technologies.
  • A Date of Completion
    When you submit it, your work should be complete. Please include your expected date of completion if your work is currently unfinished. Please note that your work should be complete enough to fully demonstrate its success and give us the confidence that it will be ready to show.
  • A Floor Plan
    This should include size, space, and environmental requirements to display your work. Please indicate where you would like to place tables, chairs, your demo space, lighting requirements, and any equipment that needs to be suspended above the floor. It is important to label the plan with dimensions, and you may use whichever unit of length you are comfortable with (meters, or feet).
  • A Logistics Plan
    This plan further describes requirements for your proposed demo. Important details must include unique staging and handling concerns, time required to set up, diagrams for space utilization (including any overhead requirements such as clearances or hanging suspensions), number of people required to set up and/or present, dependency on radio/wireless control elements, or any other aspects of your demo. If in doubt, no detail is too small to include here for conference planners. Remember: If your proposal is accepted, your demo must be presented for several days, so please make sure you include chairs for each presenter in your group in the space layout.

Other important submission information:

  • Non-native English speakers are highly encouraged to use the English Review Service to help improve the text of submissions. Please note that this process takes time, so plan far ahead.
  • You are encouraged to simultaneously submit an Emerging Technologies talk about your work, on the same general submission form. The talk proposal may share the abstract and other uploaded materials. Please be sure to have enough presenters on your team to maintain staffing for the booth if your talk is accepted.
  • For more information about uploading files for your submission, please see Uploading Files.
  • If your project is accepted, you are required to have at least one person present at all times during the conference. This includes lunch times, as the venue does not close down until the end of the day.
  • Educator’s Resources Submission option. Those submitting content to a SIGGRAPH conference have the option of donating materials of educational value to ACM SIGGRAPH online resources for the benefit of the education community. Learn more
  • For additional submission information, please see Submissions FAQ.

Evaluation

After your work is submitted, it is reviewed by a panel of experts of varying backgrounds. Each look at four criteria and review independently, before meeting to discuss their evaluations and make recommendations to the final selection committee.

The summary text will most likely be the jury's first introduction to your work, followed by the representative video. Since attendees’ first experience with your work will be visual as they approach your space at SIGGRAPH 2016, initial interest will come from a compelling demonstration. Jurors have this in mind as they evaluate the work and watch your video, so it should show how you plan to demonstrate the technology. Jurors will also read through your abstract for additional details, including how your project is different from and extends beyond previous work, and details on how you’ve achieved your goals. Any questions not fully answered by the video should be addressed with your written materials and representative images.

Concept

How exceptional are the ideas, problems, solutions, aesthetics, etc. presented in this submission? How coherently does the submission convey its overall concept? Is the concept similar to existing ones, or does it stand out? This criterion is particularly applicable to submissions that put together existing technologies into a single product. Submissions of this type, where the individual technologies are not necessarily new but their combination is, are evaluated on both the final product and how well proposed technologies integrate to meet the desired goals. Many submissions in this area are rejected because they do what existing systems do, and they do not demonstrate that the proposed approach leads to better results.

Novelty

How new and fresh is this work? Is it a new, ground-breaking approach to an old problem, or is it an existing approach with a new twist? You must first demonstrate to the jury that your work is sufficiently different from existing approaches. Second, you should evaluate your work in the context of other approaches where appropriate. Is it faster? Easier to use? Does it give better results? Is it more accurate? Many submissions are rejected either because the work is too similar to existing work or because the submission materials did not convince the jury that the improvements were substantial enough.

Interest

Will conference attendees want to see this? Will it inspire them? Are the results or approach appealing to a broad audience? This is partly a measure of how broad the potential audience is and partly a measure of the overall clarity and novelty of the submission. A submission in a very niche area is more likely to be accepted if the results are exceptionally better than what exists already, or if the proposed solution might be applicable to other areas. Suggesting additional applications of your technology may potentially widen attendee interest. Finally, the more interesting your actual hands-on demonstration is, the more excited attendees will be to see your work. Be clear about how you want to show your work.

Quality, Craft, and Completeness

This is a measure of how well-written the abstract is and the quality of the supporting materials. The abstract must effectively communicate both the problem and the solution in enough detail and clarity that the jury can evaluate it. You must also convince the jury that your solution works. Many submissions are rejected because, while the problem and solution seemed interesting, the materials did not convince the jury that the solution had actually been implemented and evaluated. Some are rejected because the jury is left guessing when the submission leaves unanswered questions or gaps in research, or its explanations are insufficient, or if the submission does not demonstrate convincing results.

Upon Acceptance

You will be notified of acceptance or rejection in mid-April 2016.

After acceptance, the SIGGRAPH Information System will allow you to update basic information about your work and upload any final materials for inclusion in the conference program and web site. This information needs to be finalized two weeks after acceptance. Final versions of accepted work must be submitted before required deadlines (normally one week after acceptance notification). You will receive information on how to submit final versions of your accepted work and the deadlines for final updates.

You will be required to prepare and deliver a revised version of your abstract (two pages maximum), and you can provide final versions of auxiliary material (if any), to supplement the abstract.

You will be required to have at least one person present at your demo at all times while Emerging Technologies is open. This includes during times of a talk presentation, if your submission was also accepted for a talk.

Travel costs are at your own expense. Contributors of record will receive recognition as specified in the SIGGRAPH 2016 Recognition Policy. You are expected to bring sufficient personnel to staff the demo throughout the conference.

You are responsible for bringing or shipping any necessary equipment to Anaheim before the conference and for return shipment of the equipment. Some equipment may be rented at the conference.

You must also complete these forms:

  • Shipping Information Form
  • Equipment Rental Form
  • Networking Form
  • Insurance Form
  • Rights Management Form

Timeline

16 February

Deadline for all General Submission forms and upload of materials.

Mid-April

Acceptance or rejection notices are sent to all General Submissions submitters.

29 April
Deadline to make any changes to materials for publication. 
Abstract (two pages maximum) due. If we do not receive your revised abstract by 29 April, you will not be allowed to present at SIGGRAPH 2016.

24-28 July

SIGGRAPH 2016, Anaheim.