the 43rd international conference and exhibition on
24-28 July
Anaheim, California
Modern video games employ a variety of sophisticated algorithms to produce ground-breaking 3D rendering that pushes the visual boundaries and interactive experience of rich environments. In this course, experts from Bungie, Naughty Dog, Treyarch, Activision, and other companies present state-of-the-art and production-proven rendering techniques.
Natalya Tatarchuk
Bungie, Inc.
Jorge Jimenez
Activision Blizzard, Inc.
Yibing Jiang
Naughty Dog, Inc.
Carlos Gonzalez-Ochoa
Naughty Dog, Inc.
Ke Xu
Naughty Dog, Inc.
Ramy El-Garawany
Naughty Dog, Inc.
JT Hooker
Treyarch
Stephen Hill
Ubisoft
Tiago Sousa
ID Software