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Games

 

"For SIGGRAPH 2016, the Games focus spotlights the pioneers and visionaries who produce real-time graphics for this year’s iconic and critically acclaimed games. Game producers should arrive early for the popular Course on Advances in Real-Time Rendering. And be sure to review the broad selection of Talks that feature groundbreaking techniques from some of the biggest top-tier game studios in the world, such as Naughty Dog and SQUARE ENIX CO., LTD."

Jerry Edsall
SIGGRAPH 2016 Games Chair


Don't miss:

Job Fair

Computer Animation Festival Daytime Selects: The Arcade

Plus these games-focused sessions below:

Sunday


FP F S
Computer Animation Festival - Daytime Selects

Computer Animation Festival - Daytime Selects: The Arcade

Sunday, 24 July, 10:45 am - 12:15 pm, Anaheim Convention Center, Room 207 AB
FP F
Courses

Moving Mobile Graphics

Sunday, 24 July, 2:00 pm - 5:15 pm, Anaheim Convention Center, Ballroom D
FP F
Courses

Physically Based Shading in Theory and Practice

Sunday, 24 July, 2:00 pm - 5:15 pm, Anaheim Convention Center, Ballroom E
FP F
Talks

Dark Hides the Light

Sunday, 24 July, 3:45 pm - 5:35 pm, Anaheim Convention Center, Ballroom B

Monday


FP F
Courses

Advances in Real-Time Rendering, Part I

Monday, 25 July, 9:00 am - 12:15 pm, Anaheim Convention Center, Ballroom A
FP F
Courses

Advances in Real-Time Rendering, Part II

Monday, 25 July, 2:00 pm - 5:15 pm, Anaheim Convention Center, Ballroom A
FP F
Talks

Angry Effects Salad

Monday, 25 July, 2:00 pm - 3:30 pm, Anaheim Convention Center, Ballroom E

Tuesday


FP F
Courses

The Quest for the Ray Tracing API

Tuesday, 26 July, 9:00 am - 12:15 pm, Anaheim Convention Center, Ballroom B
FP F S EP E
Birds of a Feather

Shader Languages, Compilers and Effects

Tuesday, 26 July, 10:00 am - 12:00 pm, Anaheim Convention Center, Room 201 D
FP F S EP E
Birds of a Feather

Explore the Vulkan API Loader and Validation Layers

Tuesday, 26 July, 11:00 am - 12:00 pm, Anaheim Convention Center, Room 213 B
FP F S
Computer Animation Festival - Daytime Selects

Computer Animation Festival - Daytime Selects: The Arcade

Tuesday, 26 July, 2:00 pm - 3:30 pm, Anaheim Convention Center, Room 207 AB
FP F S EP E
Studio - Workshop

Making VR With Unreal Engine

Tuesday, 26 July, 2:00 pm - 3:30 pm, Anaheim Convention Center, Experience Hall, Hall C
FP F
Courses

Open Problems in Real-Time Rendering

Tuesday, 26 July, 2:00 pm - 5:15 pm, Anaheim Convention Center, Ballroom A
FP F
Talks

Brain & Brawn

Tuesday, 26 July, 3:45 pm - 5:15 pm, Anaheim Convention Center, Ballroom B
FP F S
Real-Time Live!

Real-Time Live!

Tuesday, 26 July, 5:30 pm - 7:15 pm, Anaheim Convention Center, Hall B

Wednesday


FP F
Courses

Geometric and Discrete Path Planning for Interactive Virtual Worlds

Wednesday, 27 July, 9:00 am - 10:30 am, Anaheim Convention Center, Room 304 AB
FP F S
Computer Animation Festival - Daytime Selects

Computer Animation Festival - Daytime Selects: The Arcade

Wednesday, 27 July, 10:45 am - 12:15 pm, Anaheim Convention Center, Room 207 AB
FP F
Courses

Physically Based Sound for Computer Animation and Virtual Environments

Wednesday, 27 July, 2:00 pm - 5:15 pm, Anaheim Convention Center, Ballroom A
FP F S EP E
Birds of a Feather

Cogswell College Friends & Alumni

Wednesday, 27 July, 5:00 pm - 7:00 pm, Hilton Anaheim, Hilton Anaheim - Laguna

Thursday


FP F
Courses

Learning Human Body Shapes in Motion

Thursday, 28 July, 2:00 pm - 5:15 pm, Anaheim Convention Center, Ballroom A