Talks highlight the latest developments before publication, present ideas that are still in progress, or showcase how computer graphics and interactive techniques are actually implemented and used, in graphics production or other fields. Talks take you behind the scenes and into the minds of SIGGRAPH 2016 creators in all areas of computer graphics and interactive techniques, including art, design, animation, visual effects, interactivity, research, and engineering.
ACM SIGGRAPH Organization Talks
ACM Digital Library
Content from the SIGGRAPH 2016 conference is available in the ACM Digital Library free of charge via the SIGGRAPH organization web site.