postPerspective

Autodesk Exhibitor Sessions

Room 207 D

Tuesday, 26 July


9:30–10 am                 
Autodesk: Maya, Motion Graphics and KNGDM

10–11 am                   
Autodesk: Pearl: Taking Animation into Virtual Reality

11 am – noon                  
Autodesk: Rendering the Future: A Vision for Arnold

2-3 pm                 
Autodesk: Behind the Blockbuster: Kubo and the Two Strings

3–3:30 pm                      
Autodesk: Rendering in 3ds Max: The Future is Not Set

3:30–4 pm                         
Autodesk: Leveling the Playing Field: How One Studio Tapped Zync for Cloud Rendering

4-5 pm
Autodesk: NVIDIA and The Future of Entertainment, Design & Product Development

Wednesday, 27 July


10–10:30 am                      
Autodesk: Maya’s Animation Evolution

11–11:30 am                       
Autodesk: Rendering with Arnold in Cinema 4D

11:30 am - noon                            
Autodesk: Accelerating Nuke and VR workflows With Shotgun

1–2 pm                           
Autodesk: The Big Decision: Challenges and Considerations for Adopting the Cloud

3–4 pm                        
Autodesk: LIVE Design - Virtual Reality for Architectural Visualization